I've got an oval-ish tube mesh with some stuff like bolts, bevels, and insets, so, I can't just use Loft with a spline (or could it? I don't have much experience with Loft). I was wondering if there was any method I could use that would repeat the mesh on a path as long as needed as well as bending it to and fro?
Hi, I've decided to do a skin mod for the VLAD-1000 Nailgun. I got this idea to use the red tank and its tubes to make it look like there's some sort of liquid flowing through it, probably blood. I'm going to request a temporary key for the SDK so i can see what material editing we are allowed to do. .