You guys are all so crazy. DevMatt, that truck is sick!!! I would love to know how you did the glass! :O Been trying to improve my color palette and lighting in this scene lately! Edit: Updated Images Shameless crosspost from thread >.> <.< http://www.polycount.com/forum/showthread.php?t=126336&page=4
Updated with new material - leathery seat. Not too happy about the roughness on it yet and some of the detail, but I'm calling it done for now. My goal is to finish about one per day. EDIT : I lied... coudn't not fix it. You can get it here: http://substance.arvinmoses.com crosspost:…
Shamelessly crossposting my Slice of life challenge entry! :D Still need to fix a lot of issues with tiling and texture's contrast, and eventually finish the modeling too... then detailing and final polish. Hope I'll make it in time. Higher res HERE Higher res HERE Higher res HERE Higher res HERE C&C extremely welcome
Started a bug about a month ago and just got around to finishing him. :) (Crosspost, sorta? If you have any comments, I'd appreciate if you left them over in my sketchbook thread) [ame="http://www.youtube.com/watch?v=YKz2Wu2NVQU"]Roach Turntable - YouTube[/ame] He was fun, but I'm happy to leave him alone for a while.
Crosspost from [post=2211688]my scrapbook[/post] Slowly, but making some progress on my clockwork faerie. Also, placeholders everywhere, and some quite dumb colors because it will be hard to keep track of the mechanics quite soon. I like how her face looks like, but I don't know how to finish the head. Any ideas?
Crosspost from the substance designer thread in technical talk. Bass i've done with 3DS max and substance designer, all of it is done with procedural textures except the headstock logo. I would call it 85% done. some materials could be improved but I need to read up on how to link substance designer and substance painter…
Retro Space Age Jinx WIP 09 Crosspost Additional detailing on the clothes for folds. Is it acceptable to leave the belts as a single planes in high poly? Right now, I have them sculpted on with only one plane, thinking I could just extrude it. I do plan to have the belts actually have thickness. Is there a way to extrude…
Crosspost Thank God for this tutorial! http://media-cache-ak0.pinimg.com/or...cf1b6ec149.jpg It's subtle, but I think it made the face look WAY better. Also fixed the subdermis map, it's supposed to actually have color (very red in this case). Does anyone else know how else I might be able tp push the face? And I got a…
Every time I enter this thread.. mind = BLOWN! Great work everyone. Crossposting from my thread : http://www.polycount.com/forum/showthread.php?t=117436&page=3 (more pics in there). Game res character made as a tribute to one of my childhood heroes - Leonardo from TMNT. Rendered in Marmoset 2. Polycount: 18271 tris. This…
Thanks man! Here is the breakdown: I'm not sure I can take very much credit for the metals though.. PBR + Substance Painter/Designer make it almost unfair how easy it is to do... Thank you for the compliment though! Crosspost for those interested @Xenier I love Warmachine! Looking great! @Foxhead Looking really good Wish I…