Anyone know how strict Valve is with the deadline? I uploaded some WIP stuff last night that I'm going to be finishing today but I'm worried that its past due. Got sick over the weekend, ruined everything. Here's hoping Valvetime is allowed to be applied to Workshop event submissions? XD
I will be honest here, that texture looks very WIP. Is it final with all the masks setup? The top to bottom gradient is hardly noticable, and the geometry seems rather poor. If you desaturate the image you will see very low value contrast in it. Please take this as constructive criticism, would be curious if others agree.
[ame="http://www.youtube.com/watch?v=y14GiAlJBgI&feature=c4-overview&list=UUHJMU4npaikqxyBW_HkCFSg"]Faceless Void - Split mouth facial flexes test - YouTube[/ame] Split mouth flex test texture is still wip and the flexes need to be exaggerated a bit more. what do you guys think?
May i ask how you sculpt those large curvy slick areas in hopgood fish spirals or Zaphk wip ? I have the hardest time to do it (coz i'm a noob) I tried trym dynamic and hpolish, but everything get muddy, i can't preserve nice curves :[
Looking good Prosomogy! I can see that in game. I appreciate the feedback about the cape coming out of the scarf. I haven't fixed it yet but I will. That is a good point you make. I am still trying to find a good solution for arms and possibly a shoulder piece. current WIP.
Hey dudes! Working on a little concept on my phone during TI5, was wondering if it'd be worth finishing it because I'm not sure if the theme is crossing the line for beast master or not http://i.imgur.com/sERBuFw.jpg (Still quite a bit wip with some things missing, just looking for feedback on basic idea) Thanks! :)
finally got around to finishing my dark seer set, I think I posted a wip forever ago so only fitting to finalize it. http://steamcommunity.com/sharedfiles/filedetails/?id=135045635 *edit - well jeepers i posted in the middle of a huge conversation... you'll have to pardon my intrusion.
Thx Vlad! Great looking set, makes it only a bit less organic with the blue tint.. Also I think you overdid the particle effects a bit. It distracts a lot from your set. Here's a small preview of my sniper weapon, still wip textures and masks. Comments are always welcome :)
Ouch! that is amazing =] great work! --- guys, i would like some feedback on this wip video an suggestions on how to improve it? its a courier im reworking the extreme closeup in the end is just to have some fade to the end texts =] [ame="http://www.youtube.com/watch?v=lOyi5JNo3e8"]elgato_04 - YouTube[/ame] thanks
Hey, I finally got to start texturing my and Dry's baba yaga courier we started a while back. The textures are still a WIP, but I'm going out of town for a few days and wanted to posted what I've been working on. We have a couple different styles in mind for her, too.