Hi! I'm looking for feedback on my server room environment created in Unreal Engine 4 that can help me improve as both an artist. Anything you can think of is appreciative! :)
depends on experience, company and where you are (US?). It's kinda like Engineering. There's engineers who build kitchen blenders and there's Engineers who build rocket engines. It's similar in games - totally depends. I know people who work on low end browser games and I know people who work on AAA games. Neither of them…
All of the next gen engines ( that I know of) are moving to a PBR ( Physically Based Renderer) engine. It's basically a more accurate lighting model. Currently the only PBR engines available are Marmoset Toolbag 2.0 and Unreal Engine 4. You can learn more about PBR here…
[ QUOTE ] Collaboration between Softimage and Epic [/ QUOTE ] YES!!! WOOOOOOO! Just to add clarity to my previous post, there is a difference between an engine and a game. There is no information of a game being developed on the Unreal3 engine that we know of, other than the one epic obviously has up there sleeves in order…
Are you doing this 100% in Maya or are you working with an engine of some kind? Typically the engine will handle the swapping, you skin the new mesh to the bones (or bones with identical names) and then the engine swaps meshes and joints as necessary, but that all depends on what engine and the programer handling it. If…
Hello, I am Jake Pleshe! About Me: I am a concept artist looking to work on a fun project with a great team. I thrive in collaborative environments and bring a unique set of professional skills with 10 years of experience as a Mechanical Engineer and 3 as a professional artist. If you have any questions please reach out!…
so i just downloaded a free model to reverse engineer and i still dont get it. Pls help me understand. Is the primitive that is used here an ico sphere or uv sphere or subdivided cube?
that's pretty awesome...I love these development threads...Is GuildWars 2 using its own proprietary game engine or is it one of the major engines like udk?
usually, yes.. could be that they are generated by hand for other engines though. some engines also allow direct access to mip maps as opposed to autogenerating them.