Just because the T and A are your favorite parts of this shemale, doesn't mean you need to put all your geometry into them (i noticed the paul steed influence before reading your post, those low poly Q3 days are fading). This concept frightens me to begin with, and not just because her nips are shaped like swastikas. I…
Thanks man but there is a reason why my values are the way they are. Its simply much easier to paint color on them with overlay layers if their values are more mid-grey. After I have colored them I usually finish them with a new layer on top. Interesting stuff there, working more with composition are we? nice! Maybe you…
holy smokes, i was lookin in the tf2 model viewe.. and aparenlty i need to beef the shitfuck out of the polycount, the count shows in the viewer as 16k for the models i've looked at. the faces are insanely high poly modeled teeth, tongues even those uvula things i'm not sure how the eye works but i asume its some kinda…
theres alot of tricks to it. trick one... dont try and paint it like that. especially not to start with.. you need to have a batter idea of painting skin in the first place before you go playing with things that warp the idea (you gotta know the rule to break it). as much as possible to start with use photos if not as the…
Man, bombing this thread with joke images is kindof the most insecure shit ever, guys. You're artists, if you can't find a male figure/face beautiful without fearing you might have caught the homogay you should get into a different industry. Meanwhile, I keep seeing these washboard abs pretty boy types in this thread and i…
Neox nailed it; you simply don't have the same amount of geometry that the video does (43k verts on your head vs 285k verts in the video). Zbrush doesn't do any smoothing between its vertex normals. Other 3d programs tend to average these out based on a tolerance angle or manually defined user normals (hard edges,…
https://youtu.be/G0ILW1cwuTc * * BETA RELEASE * * Asset Store Page - Manual - FAQ - Roadmap Amplify Impostors is a 1-click solution that allows you to optimize your projects with ease by using next-generation Billboard Impostors. In this first BETA release, we set out to gather your input as we did in the past with…
Hey, this is really amazing. Sonic Adventure 2 was the defining game of my childhood and I spent a lot of time raising chaos, so seeing this put a real smile on my face. 🥲 Since you asked for suggestions: the patio/porch(?) area is unlit and makes the building look unoccupied and maybe a little spooky. I see you modelled…
Turoid: Thanks, I can't wait either. :-) Lotekk: I attribute most of the color scheme not working to the fact there is no shading. I'll bring it all together in the texture. Thank you about the face. I like it too. Notman: Hah, maybe Punky with a bit of Pippi Longstalking. :-) Pior: You be quiet you non rigger! :-) The…
Looks pretty nice. The materials are solid. Face and hair feel a bit odd though. Mainly the proportions for the face and the hair feels a bit unnatural. Her face feels a bit long esp under her nose...feels like you could move the mouth and chin up a little to get a more aesthetically pleasing face. Her hair just looks a…