I feel I have to say something about this use of the words "stealing" and "theft". It's a complete misuse of the terms. To steal something is to remove it from the owner's possession and deprive them of use of their property. This is how the law sees it and that's how it should be. What people do on the internet is…
Not really happy with the the SDK so far, many many quirks and errors also what about this logging in to use the editor ? Are we UbiSoft yet ? Another thing that really bothers me no proper Maya Exporter after all these years, same thing when i tried to Mod Far Cry back then... i mean seriously all SDKs i used so far had…
Hey guys! I was looking for somewhere to dump my sketches and studies when I came across Polycount. I'm here to learn, so if you have any constructive suggestions or questions, drop 'em on by. Let's kick it off with some Dry Bones ((WIP - linework only)) -
Wow. Thank you so much for the lengthy and informative feedback. Good to know those links did work in the end. :D It might take me a while to fully process and understand some of it. ^^; I'll try and go over everything I'm a bit unsure about. I was a bit unsure whether or not to modify the purse strings. I didn't want to…
Hi everyone, its been a while since I have updated on the progress. Bascially did all the boring parts out (Retopo, uv, bake and hair cards) and now have started to texture the character and testing out the shaders. As a reminder, I am trying to imitate and come close to the Marvel Rivals artstyle and this is my progress…
Pretty common. You're in a market flooded with applicants, and flooded with highly experienced people too. Lots of layoffs are causing this phenomenon these days, it's been going on steadily for the last few years in my experience. The overall macro-economic situation post-Covid has been ravaging the market. Plus there's…
i made some overpaint. Just my feeling. Better turn his head coz from this camera view we dont see his face. and yes))))) i can not imagine that. . . so sry xD
cool...ok. What about exporting my high poly for baking in xnormal? Decimating will reduce quality? How can I export my high res with a bajillion polys if zbrush cries about it? thx again
Sword and shield on the Mery rig! I was inspired by Leona in the latest cinematic, A New Dawn, and how she bulldozed through the log in her path. Here's a first pass at blocking (framerate dropped in gif conversion *cries*):
Ok sry for the images. I will reupload them here with different hosting. I have 3d coat and zbrush and I tried to project the pattern but I still have to tweak it alot. How you would project it ?