Lighting & Special Effects Artist Threewave Software is looking for an extremely talented and proactive Lighting & Special Effects Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create lighting rigs for environments…
i think the more important thing isn't so much "softer" edges but "wider" edges. if you look at the 3 point models for brink you'll see that while the edges are very thick and beefy you'll also see that the shapes still read as being tough, mechanical objects. it's a really common misconception that softer edges must =…
a pretty interesting topic. i find _Shimmer's post interesting because while he reasons that anthropomorphizing a monster isn't necessary to it being threatening(i agree), both of his examples show that it's difficult to immediately think of a monster that isn't anthropomorphic because film has been littered with them,…
I've created an example image illustrating the issue with crease geo, I don't like the look the creased geometry gives, it looks janky like you have taken a low poly cube and smoothed the normals then moved some verts around. Technically I could up the sub d level of my creased cube 10plus times to create the example you…
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Hi! Tbh I'm not sure how okidoki's example can help add noise to animation curves, I mean with some technical knowledge you could hack together some kind of node network that would grab a position of a point from a noise texture and use it to drive a position of a controller on an animation curve, but I shudder to think…
I think once I finish some new work I am gonna re make my entire site. I thought I had kept it simple but it is REALLY easy to over complicate fast. I studied many types of site since I created my current abomination and it seems to me that the best sites are simple and I mean REALLY simple. Take these as an example…
Regarding the navigation: What you have now is fairly functional but incredibly boring. For example, the text "Misc" doesn't interest me at all, yet it contains awesome art. Why not go with a layout that uses labeled images for categories, so I will already have an idea of what "misc" contains? I've also heard that the…
@Alex_J thank you very much for your explanation. Your answer helped me identify the issue with the phong shading happening with Cinema 4D yesterday. I'm beginning to see the importance of using real-world examples to practice on. @frankpolygon thank you for the welcome to the forums! My apologies for having posted in the…
Holy Moly!: It's like xmas :) Nice of him to expose himself to radiation fer the sake of art/science research! ( example pics of radiation death from the early days of retail shoe sale flouroscopy machines are pretty gruesome ! ) If u were going in for surgery anyway however... someone should create a:…