This started out as a few broad strokes which turned into this rock texture: Im still not sure if the levels are reading properly, it looks fine on my monitor, but on my cintiq (the original 21x grey ones) it looks dark. So Im trying to balance a happy medium.
Okay - first Injector is done!! So we've got instant material importing from gametextures into Unity. Pick a material, it automatically opens in Substance Player, and after export it automatically creates a Unity material. Simple fast way to get some levels out in Unity. Link here: https://www.gametextures.com/injector/…
Use construction lines or underdrawing to guide the features. Or, if you're not too proud to use modern 21st century drawing techniques, use a head basemesh or scan to easily help you solve any or all of your anatomy drawing needs.
Cannon is now on and I made it a little rougher than the 3D model using uneven metal to indicate that maybe she made it herself. Now onto working out her lighting, to do it ill be using Luke Mancini's methods like in this (http://mr--jack.deviantart.com/art/Skyrazor-Process-213159622?q=gallery:Mr--Jack/9678590&qo=27) since…
the SDK Frontend keeps saying "Waiting for Steam task to finish..." http://steamcommunity.com/workshop/discussions/-1/648811126434732443/?appid=219640 would really like help. I spent an entire month working on this, and other unfinished projects. It was uploaded at 6 Oct @ 11:13am, but somehow the file size is 0.
Not really a direct Help, but for this kind of stuff take a look at PogoP's latest thread. His stuff is insane and he is also doing this kind of everyday place meets since fiction. Since this looks a lot like something from Star Wars (Cantina or this Cantina from EP II) or Blade Runner, this might help to get an…
Even though I would love to keep on animating Nyx during my free time, I need some paying work. Contact me at jpselfanimator@gmail.com if you have an freelance or full-time animation opportunities. https://vimeo.com/219691964