thanks slosh for the info, so you use shell for blocking the shape of the hair? yeah i didnt think of that technique before great to know some technique especialy for faster workflow the shell, are you use dynamesh for creating the basic shape?
We would need to see the normal map and how it looks applied to your model to provide further suggestions. Until then, I can talk about your UV map a bit. You have a lot of long, thin bits that could probably be attached to other shells to consolidate your texture space. For example, you have the rim of the front door as a…
EDIT: Before anybody responds to this question, I may have posted too soon. Poking around Maya's documentation, I think all I may need to do is adjust a few settings when I mirror the geometry over. Sorry to revive this thread, but I've got some normal map questions again and I figured it would be better for me to keep…
In response to 11: Changing the hotkey for Undo should also affect the Unwrap UVW editor. If it doesn't, that probably means that you have the same key assigned in the Unwrap UVW hotkey section. I'm assuming you re-mapped undo to Z. By default Z is set to toggle "Zoom" mode in UVW editor, so that will override the main…
Well... cool idea, but I cannot figure out when this would be all that useful to be honest. I mean if you made an effort and made a good UV layout already you wouldn't have that much trouble painting directly on the original UV set in a 2D app, unless it consists of many small UV shells (many seams). With this method you…
Heyo! I am just starting up a new 2D game project and I know I will be needing assistance for the artwork. It is something I want to have more effort in since it is a card game so I went looking around for people looking for unpaid work and found this website. Concept: My project is a card game playing on a typical rpg…
Take my advice with a grain of salt as I am not a character artist, however I feel like the face shape is good enough for right now. The body and personality is that of sexy and mature adult female with Nine inspiration. I might also look at characters like Darkstalkers:…
Yep, good advice in here. Sorry to hear about this. We've all been there though, so you;re not alone. One of the hazards of doing business. I personally avoid PayPal since they chop off 2.9% plus $.30 (or something like that). I get either direct wire transfer, or barring that a personal check if they seem trustworthy. We…
Good. I'll leave the background off then. I'm having issues getting a good image anyway. Makes sense. I'm making up a couple more and going to design a personal logo to go with my card that incorporates my initials and my chosen field. Also, I'd like to incorporate a QR code into my card. Would it be best on the back of…
hmm nope - the layers still only contain the stuff of the camera group not the stuff of the subgroup... (fixed a little spelling error of your script ;) // buttons button -w 100 -h 100 -backgroundColor .4 .9 .4 -label "Create Renderlayers from Maingroup" -command "rlayer"; button -w 100 -h 100 -label "Autorename the…