toomas, you make it sound like its a rare thing to have a middle name... ah, n/m just noticed youre from estonia. Things are probably different there. THIS POST WAS USELESS
dunno. i have heard from lots of people that the files bloat due to excessive merging of objects n' stuff. i think there are lots of things autodesk could fix in max. haha.
The GS is a buget card, thats why dude. Its cheap for a reason. It scored so bad in some mags that they had to put a "N/A" onthe frame rate, even in games like NFS:MW.
Check out Mega City street/level pack over on Gumroad, well worth dropping coin and literally crammed full of nifty VFX tricks 'n bits. https://gumroad.com/l/znisD
Qro Alwsys good to test in game.try settingd on hi.his armor looks bad too. But yeah.too many small details for sure. Wider blade.very few large scale n spike read best
Trying to make the "shelving" somewhat modular, as you can see in the reference it's all a lot of the same shapes. Need to switch it all around 'n' stuff, but at the moment, at least one of them fits the reference.
Folio turned out super sex hammie :) Though i like the turn around shots you had of goku, should shove them in there too. And your sculpts gettin sexier n sexier ;)
Howdy guys 'n gals - The new Challenge thread has been posted: https://polycount.com/discussion/209269/monthly-environment-art-challenge-march-april-2019-59/p1?new=1
The base mesh is homemade^^ no worry about it. But I recorded the timelapse n multiple part, and overwrite the first part at some point. It start after i finished the base for the body, eyes, and some of the clothes