Well its time to get back at it, i've been working on this korra fan art from the awesome redesign done by Den Rodichev this is my progress so far still lots of things to refine, hands are still very wip, pants need more detailing, the head is not finished yet, in general all the belts and clothes will need some polishing…
Looking good so far man, the likeness in the shape of the eys is great and the fae shape seems pretty accurate. All Id say is start defining hos bone structure a bit more and the mouth/nose need some work, dont be afraid to go a little over the top with features, as long as theyre accurate theyll look great. This might be…
Part of a project I've been working on, laser scanned model from Ten24 retop'd and details baked down to ~20,000 polys Quite pleased with how it's turned out so far but not a huge fan of some of the reflection on the thigh closest to the camera and just under the jawline. If anyone's got any ideas for what might make those…
Jackablade: Nope its not iPhone,its PC. dolemite: Well the truth is im not a fan of this modern shader crap and all these normal maps and stuff.The render has nothing but pure diffuse so that might give to the effect. Ill keep to this style as once its in the engine,it will look nice. The Honda is shaping up quite…
One of my all time fav mechs, to the point that I have at least 6 kits of it, only two built so far. Looking very good chap, and like most people have said, 10K blooey! That said judging from your low poly wip Id say you could shave a fair few off if you havent already.
Perseus. I'm not a huge fan of the tentacles/snakes as they are at the moment. They're feeling far too bulky for the character to carry on her skinny neck. You could thin them down a bit, but I wonder whether you might be able to do some interesting stuff with hyrdaulics and other mechy bits taking the weight off her neck…
hey thanx for all the nice comments guys :) here is what i got so far: did a bit more to the base of Franken Tibbers: and started a base for Annie: Getting her proportions right is becoming a nice challenge. hair looks horrible but it will get there. edit: My tibbers is really not photogenic... the actual model isnt as fat…
I've lost the diagonal as you suggested fab-camp but I'm actually more interested in the corner. Do these views make it clearer? It looks like two distinct edges intersecting each other rather that one smooth moulded piece. I've checked that the verts are merged SaferDan, thanks.
The writing was on the wall ever since they got sold and bought so often by stock market holding groups.The Death Nail in my view was the public announcement(must be around 1st quarter of 2018 or so) from the owners HG Capital in regards of what products are and aren´t profitable, going so far to single out Modo as not…
I'm not super duper knowledgeable on this stuff, but I do have some experience dealing with computers so hopefully some of this helps. I would say if you were going to reformat anyway, that might be your best bet for now, at least to rule out any software issues. If the problem persists after that, it's probably a hardware…