Hello everyone guys! Its my first post here, so i am sorry if something made wrong. This model was made approximately in 2013-2014 for Assassins Creed Syndicate, by a very talented artist Mathieu Goulet. https://www.artstation.com/artwork/lEkPz Does anyone have any ideas on how exactly these clothes were modeled? And in…
This is my first thread here on Polycount. Figured it might as well be a Sketchbook. Most of the content on here will be 1-2 hour sculpts. Any and all C&C are welcome!! :) These first three are from sometime in 2010-2011.
Ages ago I found a plugin for setting up reference images in Max 2011/2012, does anyone know what plugin it was? I'm sure it was on here, but searching I cannot find it. Thanks
I never used Maya 2013, but in 2014 if I turn on Viewport 2.0. Then in the Viewport 2.0 options under Performance I set Transparency Algorithm to Depth Peeling and crank Quality to 1.
I still have 2017 installed but have since stopped using it. I can't believe how long it took to add some features that were requested years ago in Mudbox 2019.
Sounds about right in leaving chunks of shitty code. Considering Autodesk totally cocked up the Max 2016 release. I mean the grouped object bug was probably the most hilarious bug I've ever seen. And speaking of which, and I the only one who is a bit pissed at how slow Autodesk is dealing with fixes with the 2016 releases…
Project Title: Hanako - Soul of the Samurai Positions Open Character Artist (scroll down for preferences, requirements and payment info) Description: Hanako - Soul of the Samurai journeys through a beautiful, fictional rendition of 16th century Feudal Japan. Players choose between four types of warriors as they learn to…
@ whiketan thanks man! in 3D generaly im since late 2006 i think, but in 2012 i started doing characters, and i very much sucked on that start :D @ Stinkfoot hehehehhe thanks!!!
Nice to see that there's much love for environment scene on 3dsmax. Been searching for this, thank you very much for sharing. 3dsmax 2012 had more crash than 2011 when opening your scene.
Your thread "2d/3d art thread (RJBonner)" was started in 2010, which apparently precedes the addition of the database field for total number of views. Looks like this data point was added in 2012. Sorry.