It is the same engine as the old one. I am playing this and enjoying it just as I did Fallout 3! It is another wasteland at my disposal to rummage through, except this time I can gamble?! Oh the hours ahead!! Also, there are tons of small improvements...all across the board I think. I have run into the gun not firing bug…
oh man, i bet in the next one, they befriend and reprogram arnold! and then send him back in time! but during that, they meet the T1000!!!! and then HE goes back in time. After the mysterious plot twist with the sexy female soldier who turns out to be a big-eyed crazy terminator, SHE goes back in time! THEN .. hrm TIME…
Tis the time of year when ye need be raisint awareness for Pirate ailments like Scurvy, Sexually Transmitted Diseases, Alcoholism, and HRB (Hook Related Blindness). Be sure ye be wearing ye black ribbons today to show ye support for the cause. We'll be seeing ye out at the 10 fathom support run this weekend, be sure ye…
Hrmm, I must not have been good enough when I did the threewave mod. They didn't want to hire outside Canada back then, kick Sludge and Casey in the ass for me..
This script might be interesting: http://www.pxfactory.eu/scripts/grow/grow.html This tutorial might help get things rolling: http://www.escalight.com/tutorials/3dsmax-tutorials/growing-tree.html The digimation suite has a lightning plug-in that could work for roots: http://www.digimation.com/home/Downloads.aspx?sm=ds…
Hi, I wanted to hand this rig out to animators to see how well it works and see it come to life. Feel free to grab for free. https://gumroad.com/l/ltSGR I rigged it up with UE4 in mind. https://www.youtube.com/watch?v=08AG9q8utkk
hrmm, I'd say it's more like OK Computer and the Kid A/Amnesiac Era Radiohead thrown together in a blender. It's not heavy on electronics, and strings are everywhere. Arpeggi, Reckoner, and Videotape are owning me ATM.