the BG:E trailer looked the business but i'm quite confused as to why they have unearthed this old IP related to a single title from the PS2/GC era which was not even that big a success (as i recall - liked it though)? i know there was a second part in the works around 2008 or the like that got canned. not sure either if…
Here are the T-70 and SU-76 of the 8th self-propelled artillery brigade. Their tactical designation was an eagle in a circle. The SPG is assigned to 3rd battery, 2nd divizion (battalion sized unit). Below is a picture of the unit taken in spring of 1944 that serves as inspiration here. Brigade commander Col. I. Ya. Kochin…
Thank you KyleJensen for telling me about image hosting I will sign up now. I get what your saying with doing one environment but they want us to have a lot of work and show diversity in our portfolios. That why I'm doing two environments. Also I may only have 22 class weeks to work on this but I actually have like 27-29…
Good job so far, however I feel all these tweaks aren't really helping. The latest screenshots are just too saturated and my eye doesn't go where it should - the creature. I think the first render you posted is the best. Followed by the more dense variation in your 5th post, just needs a different colored background and…
Piew piew: Default texture import settings, and material settings. Try using the default ones and see if it works. Still doesn't work? Then you got yourself a problim. If it works with default settings, but not with the custom import settings you specified... then read up on them! Should say something about em somewhere,…
This looks awesome. One thing that bothers me though is the water level on that green slime pool in the 5th image. At its current level you would expect to see some spillage over onto the bricks. I would suggest either creating some spill over using decals or vertex painting or lower the water (slime) level a bit so you…
I think many of us have similar/relatable problems. I do have a social media addiction and I just decided to cut off myself from Facebook altogether, at least for two weeks. I bet I would gain a lot and lose very little. And I decided not to spend my time on needless stuff on the web. I am really pushing myself to limit my…
Well, I'm not talking about going into excruciating detail, just the practices of following standards. Just following good markup practices is all the SEO you need to bother with. All I'm talking about is good structure. Just for reference, has anyone noticed who shows up on the first page of results when you Google…
Interesting discussion, good to hear thoughts taking the process from FPV to 3rd person. ____ It came down to 7644, despite adding smoothness to the cylinder and keeping the potentially excess detail (butt and barrel) that I want to take a look at. The scope needs a 5th going over and I'll find more loose polys when UVing…
Thanks for the nice words guys, that's what make me want to do better every time! :) Update...well just for fun.. Lol..just a candid shot of her at the break time :poly124: She's a nice girl...really. Haha okay, next time I promise a more serious update! :) Owh I did some changes to the metal, if you notice it.. EDIT; More…