You have to start to learn how to break down these materials and experiment on your own. Experimenting, messing around with your maps, and just trying stuff is the best way to learn. You are not going to get all the information you need from the internet. Unfortunately I do not have time to make you another example, but…
Finished axe: high res I finished the sword and made an alternate version for it: final model was 221 polys high res Also finished a mace. I didn't get to spend as much time on it as I would've liked but it's only going to be an environment prop. However, if anyone can suggest some improvements I'll try to implement them.…
uhh St.Denis for restaurants?? DUDE 2 places you have to go: Shwartz for the smoked meat sandwich: La Banquise for Poutine: BTW if you're a foody (like me), theres 2 food network celebrity chefs that have amazing restaurants in this city: Restaurant Garde Manger: Owner Chef Chuch Hughes (BEAT BOBBY FLAY ON IRON CHEF LAST…
Yeah, that's one thing that surprised me as well. ME franches seems to have been selling like crazy, Some numbers i found for ME:A Full game PC and console downloads generated net sales of $111 million,https://www.pcgamesn.com/mass-effect-andromeda/mass-effect-andromeda-sales-numbers And for ME3: Despite (or perhaps in…
this basically. just don't buy ram from apple, they overcharge it a lot. "A 2880x1800 pixel display would have a density of about 220 pixels per inch at a 15.4" size," hating apple rn, my 15" mbpro is less than a year old :<
I did a rustic iridescence in unity using only colored specular to the wings http://dl.dropbox.com/u/22781761/3dviewer/flyinginsect/WebPlayer.html This is not a realistic effect but in a limited mobile game may be a solution.
hang in there man I went through the same frustration when I transition from Max to maya. here are some vids Tips and tricks: https://www.youtube.com/user/mayatoolbelt workflow: Slipgatecentral making of N0X-2292 https://vimeo.com/5738519 making a scifi grenade https://www.youtube.com/watch?v=z9h0OgUDX10
Hey all, the set is currently on the Steam workshop here : http://steamcommunity.com/sharedfiles/filedetails/?id=220060312 Trying to import the ghost in though(model and animation), but it keeps failing. Not too sure what I am doing wrong. =/