Howdy, I have a BA in illustration, ten years of experience with Photoshop, and experience designing for games. I'm interested in any opportunities, so message me about your project/position and we'll get started. I look forward to talking with you. You can reach me at: davidchapura@gmail.com You can see more of my work…
Hello, My name is Girma Moges and I'm a freelance artist. I work in many styles and genres. I do illustrations, characters, props, etc. My portfolio can be viewed at [url]https://girmamoges.artstation.com/[/url] If you're interested I can be contacted at girmamoges3@gmail.com Here are some samples of my work, thanks for…
Hey guys, we are looking for a Menu/UI designer to create the look and feel of our game. We are a self funded indie studio, so unfortunately our rates wont be as high as a competitive industry studio, but if you are looking to make some cash and advance your portfolio creating some awesome graphic designs, please contact…
DICE Canada is now looking for object Artists, level artists and level designers. Required Qualifications: -Experience in the gaming industry, and a passion for games and game development -Experience working with Maya and Photoshop within a production environment -Good oral and written communication skills -Goal oriented…
If you or someone you know is interested in exploring a programming position at Naughty Dog now or in the future, please feel free to send your resume to candace_walker@naughtydog.com. We are going to be VERY active in hiring programmers for the next few months. Thanks, Candace Recruiter @ Naughty Dog Naughty Dog…
I was installing Neverwinter Nights on my laptop for when I travel for something to do and while I was patching it, found this page: http://nwn.bioware.com/downloads/max_files.html There may have already been a post on it and it may be old hat and some of those scripts may not even work anymore, but I thought I would drop…
Wanted to share a link to Pixel fondue for those that may not have visited. The site has free training videos for Zbrush, Marvelous Designer, Substance, MODO, Scripting, Photoshop and more. New content weekly ...sometimes daily. http://www.pixelfondue.com/training/
File > Save As... > And in the drop down where you would normally choose your file type choose 3ds max 2010, 2011, ect. Hope that helps :) Note: There are bugs with the way materials are displayed in the viewport when you bring a 2012 file over to 2010. Nothing too major though. Should render fine. :)