Hello everyone! My name is Alizée and I'm a junior 3D environment artist. I'm looking for new opportunities in the video game industry. I'm open to freelance work as well as fixed-term/permanent contracts. I'm available immediately. My skills are : - Modeling (High/ Low poly) of props, buildings, modular meshes ; - PBR…
The Chinese Room is an award-winning game studio based in Brighton, but working remotely across the United Kingdom. We have just signed a development deal with a major publisher and are expanding our team for a next-generation console project, scheduled for release in summer 2015. We are looking for passionate, dedicated…
Hello! Here's an environment I've been working on lately. Had a lot of fun making a landscape material for this scene! Trying to emulate Eoin O'Broin's infamous landscape mat. Getting closer!!! I'd love some feedback on this if anyone's got any!
Hi everyone, can someone shoot me some ideas as to how to overcome a lighting problem I have when dollying a physical based camera in 3ds max using Arnold with a physical sky in the environment shader. Task: Camera path is to then go from inside a construction site cabin to outside of the cabin to focus on happenings on…
Hello ! I want to show you my first personal environment to have some return. I made it alone on unity 3D. Sure it's not finish but I prefer to stop it and search a job ! There the link of the vid
Hey everyone, wanted to get some feedback on this environment I've been working on lately. It's of a concept of a post apocalyptic garage. Kind of rage inspired. I would greatly appreciate any feedback. Thank you.
This is a one month dash environment I have been working on. I would love some critique so don't hold back ;) Everything was textured in Quixel Suite 2.0 and rendered in Unreal Engine 4.
Hi folks, I have a question about environment creation approach. I need to recreate this map: I wonder how should I approach the block creation, should I create then as they are in chunks / boxes? or create walls and floors and construct then together? The game is topdown, this is approximately the camera angle: I hope you…
We are newly formed indie studio, that is currently working on it's first game. The game is running on CryEngine. We are currently working on story. I'm also make scripts and programming. We are looking for level designers and environment artist, to make the levels according to story. We don't have concept artist, so you…