update: applied some changes after feedback from some forums and teachers comments. [ame=" https://www.youtube.com/watch?v=TDWv3lUvMl4"]UDK Destruction Demo update - YouTube[/ame]
pic 2-3-4 uptop updated, added a cable, and unwrapped+normalmapped some neck links. and another pic, showing more of the unfinished body. babysteps. but at least its an update.
and because games like GTA4 are updated via the console & internet connection, Rockstar could steal this code and implement it into the game on an update. Someone should steal it soon, the guy is offering for free.
Great updates. I agree with what was said earlier about everything having that "copy paste" look, but with what you've added, I don't think that's a problem anymore. UPDATE MORE!!
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…
Update of the Scene.. Please suggest if there is something can be improved. I'm also planning of doing night scene of this project as that was the original Idea. Further updates will be shared upon progress.
You can user the resource updater plugin (should be in your left toolbar by default). This will allow you to easily update any outdated resource, including mesh maps.
Heres the latest update updated the lighting to make it more dramatic and interesting, only a few more days to work on it any last minute critiques would be super useful
Since you have marmoset,why not just load your textures there? When you update them from photoshop (or whatever editor you are using) they auto-update.
It might not. I've been meaning to update the app for a bit, but I've sorta lost some interest in working on it. I'll try and throw up an update before the weekend is over