Is there a way to prevent new add-ons from adding shortcuts to Blender when first loaded? It would be a nice toggle to have if the UI could prevent it from happening. Otherwise since they show up on top of the regular shortcuts it's pretty easy to just zoom through them and delete them one by one. Btw, In 2.77.1 I'm…
Totally agree Ruka. I personally came to Blender after getting more and more frustrated with Autodesk apps (pricing, poor stability, ridiculous Maya LT limitations, and so on), so I finally set some time aside to get into the app at the end of last year. I came out blown away buy the feature set : on many fronts it is…
Have you guys ever thought about using Shrinkwrap modifier together with sculpt mode's grab and smooth brushes when doing a retopo. I didn't until recently (I was so disappointed that I never realized that this has been possible to do in Blender for years... stupid, stupid me). It's super fast to make your mesh's polygons…
Hi all, I believe I've brought up the following earlier but I am still curious about it - and perhaps someone might have an idea on how to get around it. I'd like to find a way to copy the path of a packed texture to the clipboard, even when the path is grayed out and not selectable, like here : Of course I could click the…
Here's Jed's Ultimate Guide to Smoothing a Mesh in Six Easy Steps in Blender 2.73 for Xnormal. Not for anyone in particular, just for posterity really. Step 1: Make your model and layout the UVs. This is the hard part. Here I've just got an ico sphere. Step 2: Select the model in object mode, or go into edit mode and…
Dim: By unified brush settings I mean they are numerically linked so if Drawn brush is at 0.75 strength all the other brushes will be too, etc. This should work for strength, size, and color (I can hardly believe even color isn't unified). Although with no blur, burn, or dodge brushes its seeming rather barren anyway. For…
On a different topic - let's say a model has a Subsurf modifier assigned to it. Is it possible to have it be at a certain subdiv level when in Object Mode (for instance at a value of 3, showing the model fully smoothly subdivided) ; and then having it automatically switch to another level (specifically 1) when in edit…
Hello all - I remember finding a little add-on (probably here in this thread, but not 100% sure about that) that added a useful functionality to the node editor : double-clicking on an image node would make the relevant image current in the image editor. Does anyone have a link to that ? [edit] Ha, nevermind, found it. The…
@MACHIN3 What an amazing toolset this is! I'm on Max for a looong time. Learning Blender 2.8 for the last week and these tools are simply fantastic. I donated only $10, but will defiitely purchase your other tools even if I don't use them(which I'm sure I will) as it's always great to support lone devs who give us tools…
Version 0.8.0 is up Download Blender_TexTools_0.8.0.zip GIT: https://bitbucket.org/renderhjs/textools-blender Changes UI Rollouts New structure for tool locations. Bake tools now have their own section. Organise Declutters your selected object names by matching high and low poly objects by their bounding box location and…