Like you said you like this scale because you want more of a rocket feel, but yet your calling this a jet bike, that hovers and flys, but it doesnt look like he can even see where he is going over the top of the bike, i dont know if thats transparent or w/e. Regardless this concept is kind of contrasting because, you would…
Just wanna know how bad whatever im doing is, how i should approach creases like that and whether i should have sculpted folds closer to each other to get rid of deep parts. I dont really have much experience with cloth topo, hence the question.
hey i have tried this upscale the resolution then downscale at the end also using non uniform blur i may have gotten a tiny bit better overall look at this i used transform node to make the shapes bigger by 50% more its much cleaner now so like you said the area indeed is small so its gonna pixelate if i use 10.24 for 2k…
Hi SSkelton. I dont understand the branch coming out of his shoulder. Seems out of place. Design and detailing are not really near the quality of your reference character. There are also anatomy problems with your figure.Seems like you tried to avoid them by covering them up ( woolly jumper). Overwatch characters are…
Hey guys, I'm wondering what's the desired and/or prefered by most of you workflow when it comes to creating 3D assets for games? First of all, do you start with high poly model and then make a low poly out of it or the other way around? Second question, what about the pipeline? What software and in which order do you use…
There's a lot to complain about with autodesk, but this is just a weirdly subjective gripe about something that doesn't really matter. Its not busted, it works differently. I find a lot of Blender's UX/UI to be awful. Should I make a video about how Blender needs to get its act together and do things like Maya?
I like your latest drawing the most. A really hairy, scary viking dude with a huge bull head over his own. Him and his buddies terrorizing people from their longboats. Rumours spreading of halfmen half bull beasts...
A stylized backpack, created during my holiday. I tried to stay up-to date as faithfully as possible. hope you like it! Artstation link: https://www.artstation.com/artwork/3EQm3g
Latest showreel! I will eventually like to get a lot of the still shots near the end into actual environments/videos. The Viking pieces are my current works and will have my attention for the next few months until I graduate. Let me know what you think :) http://www.youtube.com/watch?v=U-XdVPgYz2g&feature=youtu.be