I mean he's fast and all, but wonder what his times would of been like if he ran full out instead of sloughing off at the end and showing off only after he passes the finish line, I've heard several reasons why he did that the other day one was sponsor endorsements and such.. /shrug
[ QUOTE ] You mean your computer has never been turned off since 99? That rocks my socks. [/ QUOTE ] I bought a replacement video card for it last summer so it has been turned off for installing that and the random memory clear, but yeah its been running for quite some time. It is on it's second monitor
In regards to off shore drilling, I still don't understand how everyone is against offshore drilling still, Japan is already drilling a few miles off the coast in Florida in international waters, I don't see why we shouldn't be doing it other foreign nations are already doing it and it's already in our own back yard.
Reserving this for posting progress and such. Critiques welcome, I have no formal training and have spent ~ 6 months aiming to be the Elvis of 3D. Starting off with something very basic, but I've some major projects that will be coming in the next few months. Tiles from my kitchen, made entirely in Substance Designer.
Neutral point: Personally I don't think there's any real value in customising your artstation but you've done it now and it didn't annoy me so there's no reason you should change it Good points: Your presentation is good. I get a decent idea of your capabilities and you've chosen some very nice shots/dioramas to show your…
Right, but that's largely irrelevant though ... Once the OBJ/mesh is imported, one has to work with it :D Shaving off about 2 seconds of export time is not what's going to help with retopo.
In my modifier stack all I have is an editable poly at the bottom and an Unwrap mod on top. https://polycount.com/discussion/167040/3ds-max-easiest-way-to-select-loop-segment This thread explains how to turn stepmode on, it goes off once u switch component mode or add a new modifier. Is there a hotkey for turning step mode…
It's time for a blendshape update right outta ZBrush! I'm basing this off of one of the sketches that Afu Chan did for N8t here: The style is a little different from the turnaround concept that I'm working from, but I really wanted to capture the expression. If anything looks off or feels like it needs adjusting, please…
Thanks Arthur :) I've decided for him to keep his shit-eating grin.. I'm going to make his helmet detachable.. I've created 2 sets of hair.. one for when his helmet is on, and the other when it's off.. he looks happy with his helmet off, but more ferocious when it's on.. I liked the contrast, just with the change in…
What references did you use? She currently looks like the tallest woman Gimili would ever sleep with and brag about with his friends. Her proportions are off, she seems off balance, and materials looks like something that belong to a jade statue (too much SSS absorption and scatter). So yeah, reference plox!