Update- the ship is sitting in the landscape in UE4. There are no objects to determine scale at the moment, so that will come with the next update. A landing platform is in the works along with many other things.
Minor update: worked out a bumpoffset/seam issue with a little extra texture overlap and slightly smaller UVs Zilk: Thx for the feedback. Here's an update on the bridge.
So there's a new update! This might be a but dull for artists, but I suggest looking at the video to get an idea of what our lead programmer is working on :) Click here for the update!
Hi. Yeah the different outputs will be available onthe next update, as this was the alpha version I just wanted to know that it actually worked. Expect an update pretty soon.
Yes, the site update broke our integration. We'll provide updates here: http://polycount.com/discussion/160887/sketchfab-integration-on-polycount-is-broken#latest ^bart
And it doesn't have to. So Updates on DW 5 for this thread is great anything else negative why bother posting, go do something else. Thanks for the updates
2nd update ready! Polished and smoothed the run a little. Here's the animation from the game's angle. I'll have another update soon with the special attack animation!
Updates! They're very small detail updates, so I hope this doesn't seem redundant.The tweaks never end but there are a few more to do and it's almost done!