And the new paiting software, the Substance painter, could he do that? OR Mari might have such functionality...? (it should be the most advanced painting app as far as i know)
A texturing system like Mari, or even Mudbox, painting directly on to uvs or model with pixel res, not points and then blend layers, filters and so on. Oh please! :poly124:
Hey guys, I wanted to share with you a wip of Eleven. Please critique it, idk if to texture it in painter or Mari. I already painted an earlier version but then decided it needed some more remodeling in zbrush. Tell me what you think.
I played Super Mario 64 and Zelda Ocarina of Time (new Zeldas and Marios are pretty much remakes of those), I don't play FPS games on Console other than Halo, so what NEW and INNOVATIVE and AMAZING can the Wii U actually present? Oh and I don't care about playing multiplat games in a different way by using some peripheral.
Try to get more air in the mixture with the pulp method. You prolly packed in in good, and when the moisture left, it shrank like mad. Also, try to have something hard for it to form to. Just finished my kids Mario hat. We got the shirt and the overalls. I DL'ed Super Mario songs to my iPod Touch to play while we walk…
Hi all, just came across this earlier while watching Dominic Qwek's new Gnomon DVD, pretty cool plugin for loading alphas in ZBrush, similar to Mari. Check it out here! http://prabha3d.com/alpha-texture-loader-plugin-zbrush/
Uh yeah. That's what I meant. She enlisted in a training program offered for SEAL, but since they dont accept women they couldn't enlist her. And yeah i was thinking that she might be abit lean for what she does so I'll tweak it abit. I might change it so that instead of SEAL she did a marine enlist program, or something.