Hi guys :-) After the rigging of the froggy dude and all animations for the game, I've done the second character. He's supposed to be bigger and more powerful :-) The low-poly model is 2200 tris and 1024 diff/normal/spec (texture size will be reduce in game ) . And for the last image, I finaly decided to delete the hammer.…
Looking good bart! It might be the wireframes making it a bit noisy, but I can't really see any definition in the bark. I would expect a tree like that to have some lovely looking cracks. Or, if it is more of a smoothBark tree, perhaps some nice sharp creases etc. e.g. http://www.flickr.com/photos/22522979@N02/3708246875/
Hello Eric On the first screenshot (second post) i'm using project from wiki (Scifi Helmet) and the result is still same. I have win 8.1, Photoshop CC (14.0 20130423.r.221) , GeForce GT 750M 2GB (i think that's not important but i write it here)
Apparently I know more about it than you do. He had no case, which is why this happened (among other losses): http://docs.justia.com/cases/federal/district-courts/california/candce/3:2010cv02614/228647/67/ The guy from Penny Arcade is going to do some writing for it -- not exactly them teaming up. This is not actually…
The minolta 50mm 1.7 is the first lens you should buy, you can pick up a used copy for $75-100 on ebay. This lens is sharp from about F2-5.6 or so whereas teh kit zoom is sharp from about F5.6-F8 or so, which in use means you can use the 50mm in a wide variety of lighting conditions. Its so cheap that it just makes a lot…
ActiveShade is probably the closest thing. http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-6430FB35-2232-4451-945A-C1EBD708024-2189.htm,topicNumber=d28e425724
Yes, check Justin's link To sum it up: Contrast ratio doesn't really mean anything(different companies calculate it differently, its moot), it also has nothing to do with color accuracy contrast ratio is mostly a bullshot marketing stat. Its like cameras and megapixels, more doesn't really mean better. LED is just the…