horrible, start over! haha no dude it looks great like I told you the other night. I do suggest this though. in your technical break down when you are showing off your models in editor and such, If you did any sort of complex shaders at all , I highly suggest showing after your model /texture break down a screen of your…
Okay, so I heres some Progress on this chick- i decided to go for the 1st version- however my picture and concept of her actually strayed quite a bit from my initial idea of a mage I played alot with clothing, but nothing quite seemed to fit, so i decided to actually dehumanize her a little by adding those ornaments on her…
Sorry if I sound judging but a plugin to solve a problem is avoiding the issue. I'm following 3D classes in my university at the moment and we started from the basics how to model low 1st and then high while using only what max offers us by default thus ensuring that we can do it without a plugin or script. I don't know if…
I don't think it is light bleeding on the 1st highlighted artifact. I fixed the UVs and it persists. I was using just a constant gray material with a constant 1 in specular. When I break the line of the specular, the artifact goes away. It fixes it for now I suppose, but I imagine once I start putting the actual materials…
Thanks Fellas! Pending on how quickly I learn how to use Zbrush materials, I'll start the design of the rider. I have made the changes to the legs, and will start to model the chain-mail so it looks like gravity is causing it to fold. With that said, I have to ask a stupid question. How do I upload images to this thread so…
Minos Yes, I can see it too! I've tried before to add a more blueish main light, but I always lose the warm palette and sweaty mood I want to achieve for this piece :/ I'll not be at home for two weeks, so no big PC with dx11 for udk on it :poly118:. I'm doing a lightning pass right now. I'll try to counter the warm sun…
1st you don't really understand how normal maps work otherwise you would see the folly in your argument. 2nd, Your rotation is slight, but even with the bad angle, shoddy lighting and skewed perspective I can see the shadows are different. Flip it 180 so red is on the bottom to see the problem more than just a little. 3rd,…
Thanks for the crit Ravanna :) Yeah - I'm still texturing here and there, I will definitely do that - I was trying to add some texture overlay on the pants - but it looked a little too noisy to me, so I lowered the opacity to make it a bit more subtle...- I guess it's too subtle :) I don't think the cape is a matter of…
i have been looking at getting new intuos and cintiq devices for some time now but i've had some bad experiences with more recent wacom drivers. on XP and with intuos 1/2/3 the drivers used to be something i would set up once and forget about entirely but on my work machine and on my home mac, both requiring new-ish…
Hello everyone! here is our final result from the month Judges Benjamin "Bronto Thunder" Retter Stephanie "Anuxinamoon" Everett Thiago "T_Vidotto" Vidotto and the Winners for this month are: Winners 1st Place - Sinner's Embrace by Sunshield Studio (Arty and Belkun) 2nd Place - Edge of Dismay by Vayne and DoubleLeaf 3rd…