Are you talking about modular designed environments for a game with an isometric view? Cause that's what the Sim's is. I'm wondering if by "tiles" you're talking about modular environment/level design.
Pretty sure he's talking about that giant blue/grey tinted stain in between the arches ;) ....or, actually, is it the other way around? are you talking about the orange light that's bleeding in?
Seems pretty cool! However, that guy talking in the video has the most annoyingly monotonous voice, and just seems to be talking for nothing at times. I was driving me incredibly nuts.
my friend was talking one day and i pointed the remote at him and hit the power button and he instantly forgot what he was talking about... does that count? ;D
I like how the voiceover sounds like they're talking about cars but really talking about Pixar movies. Nice form of patting yourself on the back. Looks beautiful.
My dad has a habit of talking at key scenes, then having to ask what the character just said (usually something important) , because he was talking over the movie... :P
Alright, I didn't know that. Is there any tutorials that you recommend that talk about how to do that? The Knowledge Center tutorials don't talk about clavicle motion blending at all.