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Re: FPV Weapon baking tutorial
Reply by
CrazyButcher
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Jun 2008
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Home
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Technical Talk
object-space normalmaps I am sure are meant in 99% of the cases non-tangent is meant ;) and object space you can animate just fine.
UTMC - Desecrated Nali Temple/Skaarj Outpost [Ancient Ruins]
Topic by
Ashenwraith
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Aug 2014
·
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Contests & Challenges Archives
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UT Master Challenge: Concept Art
Just starting this--long time lurker/ registered user from 99' Just found out about it! Progress incoming...
Re: Real-Time Air Max 90
Reply by
nimlot26
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May 2021
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3D Art Showcase & Critiques
You did a great job Erica. I'm surprised with the little interest people had on these shoes but probably that's why shoes in 99% of the games look like potatoes.
Re: What Are You Working On? 2011 Edition!
Reply by
alexdubbeat
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Sep 2011
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Stickies
more weapons :D currently working on this rifle... i`d say hp 99% ready, maybe some minor tweaking later...
4 results
Re: WIP | PC-CSGO | AK-47 The Legacy (done)
Reply by
exeqta
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May 2016
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Contests & Challenges Archives
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CS:GO Weapon Finish Contest
Upd 28May Seems like 99% done. Guys, what we can change? Added full texture and one more render
2 results
Re: Use nearest cube map (for glass shader) not working
Reply by
Zerokaiser
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Jan 2015
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Technical Talk
I've had Opacity/Spec set to everything. 99 is what's listed in the documentation (says 100 is bugged) so that's what it's set to in the screenshot.
3 results
Re: [UE4] Forest development - Suggest, Help, Critique
Reply by
stickehbunz
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Jul 2016
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3D Art Showcase & Critiques
@Tetranome Thanks a lot for the tutorial. I use njob because its free, Crazybump costs money ($99) just for personal use.
Re: What made you feel good today?
Reply by
Fuiosg
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Nov 2014
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General Discussion
Man buys 99 iPhones for heart-shaped proposal to girlfriend, gets turned down i'd like to feel sorry for him, but... nah
4 results
Re: Windows 8
Reply by
Ben Apuna
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Jul 2012
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General Discussion
At least it'll be relatively cheap. http://windowsteamblog.com/windows/b/bloggingwindows/archive/2012/07/02/upgrade-to-windows-8-pro-for-39-99.aspx
3 results
Re: UV Channel's
Reply by
darthwilson
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May 2011
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Technical Talk
I'm 99% sure you can't have elements in one channel and some elements in another channel... are you elements will be in each channel.. reset your UVs
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