MagicPicker 6.1 and 6.2 updates are here! What's new: - Improved Color Temperature algorithm when adjusting it with keyboard shortcuts - Adjustable steps for Keyboard Shortcuts that adjust Color Brightness, Hue etc. are now saved correctly on all versions of Photoshop - Improved Keyboard Shortcuts binding in Adobe…
[ QUOTE ] In reality people refrain from being all out dicks straight to your face because of the reprocutions. [/ QUOTE ] Yeah I suppose that could be a factor, seeing as how I'm 6'2, 220, and compete in full contact martial arts competitions. If only physical intimidation could carry over into online gaming, these smart…
Hello everyone, my name is Guillaume I'm junior environment artist and I'm looking for freelance or in-site work. Currently in Paris I can relocate everywhere. You can take a look to my portfolio here : http://deschampsguillaume.carbonmade.com/ If you are interrested please contact me at : guillaume.deschamps84@gmail.com…
Completed another one pack of weapons. It would be nice to hear your comments on it. Artstation: https://www.artstation.com/artwork/OBglw Screenshots were taken in UE4. - Sword 1 (894 Tris / 629 Verts) - Sword 2 (428 Tris / 445 Verts) - Sword 3 (1438 Tris / 1276 Verts) - Sword 4 (712 Tris / 516 Verts) - Sword 5 (1318 Tris…
Hi guys, I would like to show you my newest creation, Lucy. I made her for the ART WAR 2 competition. She is a futuristic fighter in a world of darkness. Enjoy. My ART WAR 2 thread at cubebrush: https://forums.cubebrush.co/t/final-artwar-2-3d-lucy-fantasymaster/4622/1 My Artstation: https://www.artstation.com/fantasymaster
I recall something like this in games https://youtu.be/ouDqtmgK8_o?t=122 . Kind of the whole rifle is for left handed or something =) Although it might be a licensing issue since using authentic weapon in a game would require an agreement from a company producing it. Same as with cars models , companies logos etc. And…
Hey there. So I threw in a quick a hardsurface mask, baked to lowpoly and imported it into Unity. The mesh is mirrored from the middle I notice that the seams on the central vertical axis of the mask appear funny. Is there any way to stop the normals to act wierd in Unity ? Apparently the normalmap interpretation of Unity…
Just Updated my ArtStation http://www.artstation.com/artist/Bonebrew22 included a recent weekend project that I was testing out in Marmoset 2 Slightly NSFW https://d2ip58kv7n8yjd.cloudfront.net/p/assets/images/images/000/020/452/large/screenshot002.jpg?1398024143…
I have an official plastic sheet for mine : http://eu.shop.wacom.eu/accessories/intuos4//262 Nothing special at all about it, it's thicker than a plastic film (and probably not worth 20euros) expect that it's only glued with the litte black stripe (in top of it on the picture) , so you can remove it without problems. But…
The .223 is just a scaled up .222 bullet, same class as a .22 LR. Yes, quite a difference in cartridge length, but same class of caliber. Here is a pic of the official .22 LR dimensions: http://en.wikipedia.org/wiki/File:22_long_rifle.svg here is the .223 (which is not totally identical to the military 5.56) it is in…