@mikewitk - Yeah, you can watch all the Tim Bergholz tutorials. They really help and you will lern fast ! @s1dK - hehe, nice ! I will probably do an other truck, I hate having something in my folio that are in a tutorial. It decrease the value of the piece :P
You should look into learning some anatomy drawing if you want to model characters. Your proportions are off. The shoulders and the hips are too wide. Also, check out this tutorial on creating characters in 3D : http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/
I´m going and I´m down for a meeetup/beer/dinner whatever we come up with. Also attending a tutorial session for the first time, Level Design in a Day: Best Practices from the Best in the Business. How are the tutorials? Anyone been to one before?
@josh_lynch has inspired me to try to finish a Substance Designer tutorial, so I am taking my District 9 Arc Gun, recreating its materials in Designer, and will then go back and make a tutorial of the process. Here are the early stages of working on some of the materials.
I do agree though, the 3Dbuzz tutorials are awesome. If you want to spend 29.99 buy the Unreal DVD edition, its filled with maya tutorials. my friend showed me this too. you can rent the gnomon dvds. http://technicalvideorental.com/rental_138.html
Hey marlfox. The chess pieces look like a great improvement. Try and work on your symmetry though. Use construction lines and elipses to get the curves right. Heres a tutorial i found that looks quite informative. http://www.sibleyfineart.com/tutorial--draw-ellipses.htm Keep at it!
great work as always, anymore training vids coming from you? Maybe texturing that beast? Anyhow, your tutorials sections been empty forever man. :D Can you somehow link to your tutorials on the AREA? or something to have some content there too?
Another great article. Thanks for sharing these Simon! I have an old tutorial that explains how to loop an animated texture like this, might give you some ideas. Generally, the longer the cross-fade, the smoother the loop will be. http://www.ericchadwick.com/examples/tutorials/looping_a_procedural_texture.html
you may not want to hear this but i suggest going through some tutorials before trying to tackle models like this. i suggest websites like blender guru and blender cookie for tutorials its where i learned to use blender. hope this helps :)
@Lurcisia Thank you! I used some coding, VEX and Python, but not very much. Most of time I worked with nodes. I didn't follow a tutorial, but one tutorial that it helps me a lot on this (at the begining) was "Game Asset Creation with Houdini", available on Udemy.