Hello, My name is Antoine Collignon aka Omegear, I'm a Belgium based digital artist using CGI and painting techniques to create story-telling artworks and concept art for the entertainement and event industry. I'm available for Freelance and in-house works My portfolio : www.omegear.be Cheers !
A big Hello to all the Polycounters out there :) My name is Carina Elisabeth and I'm a Freelance Illustrator and Digital Artist always searching for new challenges. Lurking around polycount since quite a while and I'm so looking forward to now be part of this community. Stay creative! Cheers!
Hey there, I've been checking Polycount for a long time now, searching (and finding) answers and checking art. Now, for the Riot Art Contest 2014 I really wanted to join in and try. Mostly to get better - I'm just a student Digital Artist ^^ Portfolio: www.enalya.com/portfolio
Hello, my name is Reinaert. I'm from belgium and i study digital arts and entertainment( first year). Programs i use are 3ds max and photoshop. I would like to become a 3d artist and that's why i joined this community to learn more and get inspiration by others.
Hi! I've been lurking for quite some time and finally decided to create an account. I'm a digital arts student and I've been working with 3D tools for about 4 years now, but I want to get better and there's some things I just can't learn at school.
Hi! I'm very new to digital design, but this forum seems really friendly and helpful. Who knows, maybe I'll get a hang of it :) I'm also a player of Dota 2, so I'll be spending a lot of time there. I'll start soft with some concepts, and maybe move from there
Hello Polycount community! I am a Game Artist/Digital Artist looking to improve and showcase my work. I've been studying for about 4 years and strive to become better. My goal is to one day make something worthy to put up on the front page! Thanks!
Good Day!! I'm a graduate student just learning about 3D modeling so I can incorporate it into my digital humanities studies. I'm doing ok with the basic primitives, but UVs and textures are giving me fits. I cannot wait to learn from everyone here! :)
Yo! I've got experience with digital painting and some experience with Maya, and I'm shooting for expanding my 3D knowledge even more by delving further into Maya, and also learning some Unreal and Zbrush. Polycount seems like the place to be for all of the above! Looking forward to learning and improving.
New member here, excited join this community! I am a digital media student at an art college in LA, and I aspire to become a concept artist and 3D modeler (not sure what type of 3D modeling I want to focus on yet). I look forward to interacting with the Polycount community!