More progress. I've still got a ways to go and need to tie some of the pieces together some more. *ref image* http://www.horribledeath.com/images/wip/Barflez_wip_ref.jpg
some of the details on the van look kinda of flat. the texturing is good, but perhaps it needs some geometry to help it pop. heres one of my WiP, [image]http:// [/image]
arshlevon * hey some good work but im confused - is this a wip or finshed? if so you may as well up the uv space on the face and shrink the body if it is to be all black
Finally spend sometime to work on the grandma gunslinger this weekend, still very WIP, and I will probably never finish it due to lack of time for personal project , but I will try.
nothing "new" or "wip" but too less to make an owne thread working a lot with combustion and vegas lately so tryed them to polish some renders.. nice tools
something im working on, still wip, might adjust some stuff in the face and arms, then unwrap, texture and bam...another model sitting in my harddrive gaining dust.
Something else that could be used at work. I know there are a lot of areas that could be optimized, but I'm not really having to worry about a polycount for these. The texturing is very wip at the moment.