Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Dota 2 workshop unnoficial monthly competition - APRIL
Reply by
tibbi
·
Apr 2013
·
Home
›
Dota 2
Letting the club simmer for a bit while I play around with some ideas for PA.
Re: Zbrush - Weird "squashing" effect
Reply by
Mr T
·
Aug 2014
·
Home
›
Technical Talk
Ah that's a bummer :( Thanks for explaining mate. I guess i'll have to deal with it :shifty:
Re: RGAC - Khenton's Curse: Recourse
Reply by
animagical
·
Jun 2015
·
Home
›
Contests & Challenges Archives
›
Reallusion Game Character Animation Contest
It seems my website is down, so you may not see any images. Bummer!
Re: Standard Directional Light not working? Max 2010
Reply by
Eric Chadwick
·
Jun 2010
·
Home
›
Technical Talk
Cool. Only bummer with overshoot is you won't get shadows outside the light cone.
Re: Maya LT
Reply by
Justin Meisse
·
Aug 2013
·
Home
›
General Discussion
25k too low for indies!? Hah, you guys are too next-gen for your own good. No scripting is a bummer.
2 results
Re: Blizzard delays unannounced MMO until 2016, resets whole project
Reply by
Jeff Parrott
·
May 2013
·
Home
›
General Discussion
Bummer. Too much talent to not show it. "A delayed game is eventually good; a bad game is bad forever." -Shigeru Miyamoto
Re: Tip-Zero Effort Beveling for normal maps
Reply by
tynew
·
Aug 2014
·
Home
›
Technical Talk
That's a bummer. I've never thought of floating geo with soft intersections. Very interesting! Thanks for the awesome and helpful reply Earthquake :)
Re: Fully encryted Internet.
Reply by
Donavonyoung
·
Apr 2012
·
Home
›
General Discussion
Definite bummer about the bandwidth drop. Got to admit didn't do any research before throwing this up here.
Re: [UDK] the 'Road Home'
Reply by
adam
·
Jul 2011
·
Home
›
3D Art Showcase & Critiques
Hmm, bummer. The NormalThief script won't launch when I run it in Max (2010 x64). :\
Re: corner vertex baking - maya mel/python
Reply by
artquest
·
Feb 2014
·
Home
›
Technical Talk
Bummer! :( It looks so awesome. What are some other modern alternatives for curvature map baking?
>3352 results
1
…
246
247
248
249
250
251
252
…
336