With game assets, 1 material on a 3D object equals 1 UV set. Yes, you can have multiple materials on a single object/mesh or on separate objects/meshes, and you can assign a different material to each polygon... but it's not practical. Generally you choose a group of polygons representing a certain part of your object,…
I will be 100% honest with you. Looking at your past work and this pistol as well you really need to focus on the the basics. Especially the pipeline to creating a model. You want to test out an AK 47, but that is a very hard rifle to model as it has organic curves. I would start a new project and follow a correct…
I actually think that your gun in your portfolio is your best piece. Not too sure what I'd improve on the texture side if you're going for a more clean look, which is fine to me. Maybe a few scratches and some of the black primer showing before the metal. (perhaps mushashidan can elaborate.) As stated earlier, it is…
@Bedrock Thank you so much. Thats the exact same thing I'm thinking. I called up my course leader to ask him and he chuckled and said "You don't put grades on your cv". About me just abandoning this garbage menial course I'm on right now, he said I could say that my interest was else where so I took the initiative to…
from a concept artist point of view... the eyes you've given him are the type you'd find in mammals, and not an amphibious creature like this guy seems to be. also, the shape of the eye socket needs tweaking, as his eyeballs look ready to slip out. regardless of the protruding fins everywhere, there's not much to suggest…
Hello one and all, I'm going back to University to take an MA in Game Art & Design this September. To prepare for this, over the summer I wanted to practice my modular environment building. I start on September 26th, and have very little else to do until then (other than getting a driving license...I'm 29 hah), so I can…
If the idea is to use this exercise as a way to learn and practice something you enjoy (eg animation) then keep at it. As they say, you do you. If this is meant to become a game at some point i suggest you reconsider before you comit to such idea. Reasons being (brace yourself!): - it doesnt look fun to me, maybe because…
Irony ? To chill out a little bit ? I'm not a troll ( usually...no really, just check out my replies history ) BUT this is one of those questions that you should find the answer by yourself, it's like asking "Should i enroll in a conservatory of music ?" i don't know, do you like it ? If yes i think you should do it but…
Well, you might want to : • learn Houdini now, if you want to learn it. • learn Blender (or any other regular modeling software you have access to) now. Attempting to get a job as an env. artist without knowing how to *model* is kind of pointless IMHO ... • show your portfolio, so that people can give you actual, practical…
New members info Great advice above. Seriously, you can't pay for this stuff. You need anatomy practice. You can use Daz 3D as a free reference: Your sculpting looks unfinished so you need more definition. Try the pinch brush both positive and negative.