Update on the zombie! I started posing him and added some limbs. The idea is to merge the hands onto the body to make it look like it's melted together.
As my title says, I am trying to render something for my class and the glass textures are appearing black, when in painter I gave them a blue texture. And it also doesn't let me use transmission.
http://www.gamesradar.com/56-eye-melting-screens-most-hilariously-over-the-top-bloom-lighting-in-video-game-history/ Even gamers complain about the over use of bloom, its the new lense flair.
Hello, everyone. I've been lurking here for quite awhile now, and would first like to thank everyone for all the stuff I've learned by doing so. After checking out the low poly art thread in p&p, I decided to make a low poly model in order to practice my texturing skills. I've made a model and laid out what I think are…