@Jeremy, cheers something a bit more constructive! and to be fair demons/creatures are fiction, who knows how close it could be to human anatomy... But I'll take it as a learning curve anyway
Oh, man, that concept art. Is it just me or does the style in some of the creatures really feel like Mike Mignola? By no means a bad thing, I love Mike Mignola.
yeah, definately a good exercise. when i have the time, i'll do more work on it, make it an actual living creature, add some more spikes and armor/saddle.
excellent work, I particularly like the texture on the creature, the weapons look pretty flat but I reckon they are pretty small and I assume they look great in the game engine anyway.
got the The creatures of Farscape book? pretty good. I hope they don't fuck the show over.. .it came to a pretty conclusive point when it finished with the Peacekeeper wars.. interesting though
[ QUOTE ] But the important question is: is it the second...OR THE FOURTH??!?!? Frank the Avenger [/ QUOTE ] hey, i was climbing (ha!), and i mated with a rock creature. we had a very large, large baby.
We've got our first (suppose to be second) MP trailer up today. http://g4tv.com/videos/46967/Singularity-Multiplayer-Creatures-vs-Soldiers-Trailer/?quality=hd
Holy Shit!!! Now that's how you make a movie! Idk what those creatures are but I want to see more. Thank for the heads up on this! Something new to look forward to...
dude that looks hot!! I love these styles of games. Those big firehands guys are awesome!! and rage is sexy, love the back-shell creature guy. sick stuff guys.
Yes in VFX there are Artists doing retopo. But they do also other modeling stuff. They need to know how the blendshape system does work. There is back and forth between rigging and facial department and the modeler doing the topo. For complex creatures you can do topo for weeks.