hey! nice project you have here, looking cool! I did an overpaint below ( sorry for the messy quality :D ) I think you are on the right track, here are a few things you could consider! by reducing the contrast where two different materials meet ( for example the pant of his backpack, as it touches the fur ) you can guide…
In the tutorial on making a still image, it was mentioned that the texel density of a building in an Enivironment piece is determined by what percentage of the render size it occupies. For example, if the render size is 1920 x 1300 and the height of the first floor walls is about half of the render size, the vertical size…
* Go to Imgur * Right-click, copy video address * Paste into your post, but replace the .MP4 with .GIFV * Click on Preview to test the embed For example: Your browser does not support HTML5 video! https://i.imgur.com/tfgwzwf.gifv
I just ready this and I might haved missed it if mentioned, but it would be nice Normal Map generation tools that are friendly for game art, ie you could flip normals whatever way you want and you could easily tell the baker the way you want things mirrored. Realtime shaders that support mirrored uvs. A more streamlined…
Agreed. But to clarify a couple of things: Modular simply means that you can assemble a bigger object from smaller, often repeating or exchangeable meshes. Your road bits are still modular, and you wouldn't tile the texure, but repeat/switch your meshes. If you want a basic setup for a freely tiling texture (so not in…
Nice sub divided base mesh and mostly the dimensions do seem accurate enough, (of course accounting for camera skewed focal length) I'm also curious if you're planning to continue with your project forward too completion for an eventual portfolio entry? Comparable, as an example to this finalized Jaguar group C racer,…
Knowing your audience is key in every situation (commercial or social). Look how often not knowing your customer ends in disasters (just look back at Blizzard's Diablo mobile presentation - 'Don't you all have phones?!'...)... it's a very very one-sided look at it to say its evil or always ends up in abuse. And actually…
Some critiques if its help, The tiles on the wall are very uniform and the edges and corners very straight. It reads more like lines drawn into concrete rather than individual tiles or blocks, if that makes sense. That's also not helped by the grouting in between the blocks being the same colour as the blocks themselves.…
If you want to stay in Greece and do animation, you will basically have a few ad companies in Athens that require animators, but they have very low salaries, maybe a small mobile / browser game team here and there with even lower salaries. If you don't necessarily want to stay in Greece, my advice is to look at demo reels…
Honestly, your portfolio just isn't very strong. You have very little there to compel anyone to give you an interview. You need more pieces and they need to be outstanding. Yours are just not that eye grabbing. I'd lose the demo reel, it's not helping you. Your environment work doesn't exhibit any real time examples. Do…