Very interesting! I'm still quite new to sculpting and especially to zbrush, did you make your example with like a cube and extruded it here and there? I feel like you made that in like 5mins and called it a day while I have been masking my "feet" extract it from there, taking a lot of time to remesh my shoe in some nice…
I've been trying to practice my lighting but I feel like I'm just missing something... I'm using a HDRI and lumen but I feel like what I've done with the colours just isn't working and looks really amateur. I've followed a guide on youtube which whilst his scene came out stunning mine looks dreadful
Hello Beautiful people! This environment made by Stylized Station with the theme "Vikings" I hope you like it. https://www.artstation.com/artwork/48P8aL Here is the concept made by Alexy Krasnikov: https://www.artstation.com/artwork/q1k8e Thank you!
Thank you @iam717on your feedback on the folds/wrinkles, I see what you're saying and I will try to fix it! @Dabou Master yeah looking at it now the traps looks pretty funny lmao. About the glitchy part, it's a mesh I made to serve as the inside of the coat, something more flat like, just so it doesnt look like a plane…
Hello everyone, We're a passionate indie team that has been developing an RPG Fantasy game for about a year now, and we're on the lookout for a talented artist to join our journey. This is a passion project with plans to launch on Steam, and like the rest of us, you'll be earning a share of the revenue—making it a RevShare…
Hey guys! I wanted to share my WIP for my warrior character. I want to continue and make a few armor pieces on him. Maybe a viking-barbarian-esque style. I hope you guys like it. CC would be awesome! Thanks for looking!
we are a small team, and we need some 3D artists/animators and some programmers/coders. (bonus points if you know how to make isometric assets and characters, and if you can make spell and area effects) trimetric tiles are what we are aiming for message be and I'll show you! 3D character animator (Blender rigging…