@Beard3D Bandit Thanks man! Yea I love Designer b/c you can make changes so quickly and easily, iteration time is insanely fast. Not so true with sculpting though! But both methods are insanely powerful :)
sucks to hear, hope your hand heals quickly. and at least its just your keyboard hand, idk what the fuck i would do if i broke my wacom/mouse hand, probably be fired within the week :/
I took a first stab last night at some "scale correct" FX for when the POD expels waste heat. I think it probably shouldn't break up quite as quickly but it's a start... https://www.youtube.com/watch?v=VpDEyIWGNX4
Working on diffuse texture for the rifle now. I'm liking the colours so far and some of the small details. nDo2 is such a great tool to quickly add details to your normal maps which otherwise would take hours to model and bake!
Maybe you will find the new Radial Lines constraint preset useful for this kind of thing. In the update I'm working on now, you can quickly change the parameters of most constraints by holding alt/shift/space and moving your pen. :)
Hi Eric, Yes we are located in Montreal. Near downtown, and 10 minutes away from the metro station. If you have any questions, please fell free to drop us an e-mail, we will respond quickly. Thanks
Nice look, one thing I think is missing though is the Recent Posts search? I always use that to see all the posts that have been updated recently to quickly see what's going on, but that doesn't seem to be an option anymore.
Yeah Jamil, i'd agree. Because it was done so quickly places like the toes got a bit less love'. Going to have to go back and redo all the derpy spots sometime this week. Thanks for pointing it out :D
As soon as I saw the Thread title and your Name, I knew it was going to be a new bundle of joy. Congrats mates, and if I may say so, strong semen you have there to get the pregnancy up and running so quickly.
Those sort of shapes are always annoying, I drew up something quickly which has slightly more even topology. Watch out for those super thin triangles. Especially if you're planning on subdividing this for your high poly.