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Re: Yup, a scifi-floor!
Reply by
sampson
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Apr 2009
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3D Art Showcase & Critiques
who says they'll be walking?! maybe theyll be hovering (meh i can always make this roof/wall
2 results
Re: Courtyard
Reply by
fmnoor
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Feb 2007
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3D Art Showcase & Critiques
Why do you have all those loops on the roof? It doesn't seem to be using them to add shape.
2 results
Re: Gothic Cottage
Reply by
nevets2001uk
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May 2011
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3D Art Showcase & Critiques
I think the bulk of the blockout is now completed. I certainly need to do some more tidying on the roof.
3 results
Re: WIP : Boat house (UE4)
Reply by
Murasam
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Jan 2015
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3D Art Showcase & Critiques
I know it's still in the beginning phase, but I would keep an eye on the size of the roof it looks a little short.
Re: [CE3] Winterfell
Reply by
m4dcow
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Jan 2012
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3D Art Showcase & Critiques
Looks really cool, but the roof meshes are ridiculously dense, could probably cut them down quite a bit.
3 results
Re: UDK - More lighting shadow problems UV Help/Plz
Reply by
ZacD
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Jan 2013
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Unreal Engine
1 sided meshes do not cast shadows properly, either add a roof, or make the existing models solid.
Re: [UDK] Old Wine Cellar
Reply by
S_ource
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Aug 2012
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3D Art Showcase & Critiques
Looks good, one thing i noticed where the decals in the roof the edges looks pretty unrealistic to me.
Re: Sketchbook: RGBeard
Reply by
rgbeard
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Aug 2016
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Digital Sketchbooks
Tried out some roof tiles, will continue refining it. Still learning the software and having fun with it. Feedback is appreciated.
Re: Cook Hut - Concept art
Reply by
RN
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Jul 2016
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2D Art Showcase & Critiques
Hello. Design-wise, how do you feel about making thicker those beams supporting the roof?
2 results
Re: Handpainted Scarlet Monastery Fan art.
Reply by
lotet
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Apr 2017
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3D Art Showcase & Critiques
That is really sexy, recognized the location emidietly, :) my only crit would be the roof hight is looking a bit short.
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