Its just an example, imagine a tv remote controller. it has round buttons. now the LOWPOLY does not have so round smooth buttons, instead i would use a cylinderform with maybe 8 sides. and i am sure, i get the same problem i guess -.- 😅
If you want an example of a clean, but creative resume, you could see mine as a possible example. I have yet to get a critical "this is too much" critique from anyone. https://cdnb.artstation.com/p/resume_files/attachments/000/003/527/original/Brian_Choi_Resume.pdf?1511826593
Looking great. Just one thing bugging me, the feet are actually missing a joint. What would equate to the ball of her foot just kind of goes right into her toes. This example is for deer, not... whatever one would consider Illidan, but this is a good example: :thumbup:
The easiest way would probably be to create an example scene in Marmoset, which fully supports anisotropic reflections through the use of a flow map ; and then post that example on the Unreal forums to see if someone experienced with Unreal materials and shaders can help you recreate it.
First of all: Thanks for the response! My focus is less on finding a solution within the engine and more on tackling the task of texturing first. As you can see in the image (and please keep in mind that I’m not a Blender pro ;-) ), there is a separate mesh for each piece of clothing. In the screenshot, the character…
A general web search for 'pbr wood tutorials' should get you some good results. What may be infinitely more beneficial is to take some time to study the reference image and try to breakdown some of the details that make it look the way it looks. For example here are some observations that jump out at me: a. all the edges…
Modding still exists, only it's much smaller now, due to many issues: -Current tools released by Dev's are a joke in many cases, with requirements for the community to bring the rest, and sometimes, will send you a D&C letter if you do due to certain restrictions. -Many of the tools/assets used in the final games most…
Hi, Looking for a freelancer interested in some ongoing casual work. Assets will be for a mobile endless runner similar to the following example, in visual style and gameplay. Game Example Link Theme will be spiked traps, circular saw blades etc. If interested, please forward your folios to the following email address.…
MODO | Polygon
Position and Normal Example File I had a few artists request the source file from the
Geometry Constraint video and thought it would be a good resource for the community. http://www.pixelfondue.com/blog/2017/5/3/modo-polygon-position-and-normal-example-file
Its pretty close to the books though I've noticed they introduce characters differently. Example, the reed kids are actually introduced at Winterfell and for example the show totally skipped the part where Jaime and Brienne go to Haranhall. Also Jaime is supposed to have his head shaved :P