Pulled from the kickstarter page: Seriously who in the right mind pitches a game in this manner? And an even bigger question, why does he keep using his real name?
It should be noted that the 'X' key toggles the transform gizmo off and on for 3dsmax before version 2014. Those who remember it's annoying existence will know why it was changed to open search. :)
I love videos like this, but it's kind of funny to think why they're even needed. Who exactly is autodesk trying to reach? They've pretty much got everyone covered.
Why not this one, sheep? Its just a beer night. Sharing some beers with people who share the same interests. Half of us going met through this site and these meetups.
The path deform modifier deforms the mesh, so you'll have to export it in form of a vertex animation / point cache, which is why you need Alembic. You could try a Morpher perhaps if the transition between open and closed is linear (but then you probably wouldn't need a path deform). If you want a collapsable animation…
I started to work on this fan art of the Tardis model 3 Weeks ago, My goal is to Improve how I handle highPoly model and texturing. At the moment I'm working on 1 of 2 books of the Doctor Who Universe. The book I'm working on is History of the Time Lord,the second one is River Song Diary. After them I've in mind and…
There are few more thing that matter . Substance Painter as any of modern 3d mesh painting soft does slightly more blurry textures because they don't work in integer texture space math. Even if you work in twice of target resolution initially . People used special one pixel brushes and pixel art style to do textures ones.…
Anybody can teach, but to be a good teacher -- that's something special. Like anything else, you have to really care about what you are doing, and strive to be the best at it. I think OP asking their prospective students what challenges them is a sign that OP is serious about becoming a great teacher. Sometimes the way…