Hello all This is a character that I just came up with for practice and wanted to get some input many on the texturing. The creature has shape shifting abilities and can create projectiles. Here is my progress so far.
For this project we were tasked with replicating a creature or character from a 2D image as best we could, I chose the chicken skin from the game Fortnite and have also included my reference images below.
Hi, one more personal project finished. My first try rigging a creature, I liked the result. Any feedback are welcome! https://vimeo.com/358654738 My Artstation: https://www.artstation.com/artwork/w8wGL5 Thanks!
Found this one while browsing.Registration is free and gives free access to chapter 1 of Starwars Creature design artist Terryl Whitlatch. http://talesofamalthea.com/ http://vimeo.com/36183731
This is how you find the characters/creatures: From the World Editor open the menu Tools and choose MD6 Model Editor... There you can browse for MD6-models (models with skinning).
Did you use any guides or density polypaint for that creature retopology? It definitely looks awesome and I am quite surprised you didn't get any spirals on the "rings".
^Bump. We are still scouting for one (1) 3D Weapons Artist as well as one (1) Character & Creatures Animator. Send all applications (with resume and portfolio) to: jobs@spiralgamestudios.com
Thanks Alex! I totally agree with the creature designs, there wasn't enough thought behind those so I'll definitely put more attention to those in the next redesign(s).
Nice work, man - the fiery cage creatures were awesome! Fantastic work overall, really atmospheric. I didn't play Guild Wars, but I'll definitely be checking this out.