The biggest flaw and wek point of mudbox in terms of sculpting is that there's no equivalent to dynamesh in it. Correct me if I'm wrong, last time I touched it was the 2015 version... I really enjoy the simplicity and straightforwardness of the UI, I never felt loss and was pretty quick to grab but the problem is that when…
Ok, so I actually had no problem at all working with my Ativ Book 8 (14.8" x 9.8" x 0.89") and my medium sized Intuos 4 (14.6" x 10" x 0.5"). I was in economy on jetblue, so maybe they have a little more room than other carriers? Either way, it worked out just fine. I did a lot of Zbrush modeling and a little 3ds Max work.…
Do you see the little wrench icon (Weight Tool) ? Use that instead of the Abs. Effect. Since you are just getting started, I recommend as a first pass vertex weighting the entire model using only 1 or 0.5 weighting. This will give you a mostly rigid weighting with just a little bit of blending at the joints. On the second…
The substance suite can absolutely replace Photoshop completely - I've been using it for a few months now both at work and at home and you can most definitely texture things from start to finish within the suite. This is especially true if you're using an engine that can read SBS files directly (UE4 and Unity5 both do…
I actually have a parameter in the material setup to darken the leaves towards the center of the tree, but It doesn't look the way I wanted, so I only added a slight darkening. There is also actually a way to fake this ao effect cheaper than dfao. You can take the distance to the center of the x and y component of the…
I think 3D might provide a more stable job, unless you find yourself a (potentially not-game-related) niche that pays the bills. Concept art has a high skill bar and lots of competition, though don't let that stop you if it what you'd rather do. A side note, I know you didn't ask for crit but you need to cull your…
wow...this looks fantastic :D I really love the direction of the art and the SMART button seems to be really intuitive. Tully has done a great job with the concepts...I really love the Resistance-Character-014 piece...its very dynamic and has a real feeling of life. The environment is looking groovy too...You must have…
hicham , cool thanks for acknowledgement anyway good luck. Throttlekitty, I think fantasymaster used gmh2 at least looks like it to me with the spiral hairs in his beast entry: http://polycount.com/discussion/165602/the-beast-the-cursed-queen/p1 Perhaps pm him, i don't know of anyone else that has used it, tbh if i had…
Guys Here is the next one, lets make it the biggest one yet!! CONTEST 3: Create a X-mas card with the images below, you may also use any additional images but these ones have to be included: http://fc09.deviantart.net/fs70/i/2010/010/1/d/Goat_roar_by_fbcota.jpg http://donutfriend.com/site/images/donut_images/RoS-half.jpg…
Wow, your character is coming along really well. I also like how you are making hairs. I would suggest you to add some more color variations on the planes to add more depth to them, at the moment we can recongnise indivudials hairs planes. Polycount's wiki has a section for hairs:…