I forgot to do some crits in my previous post, so here I go: @Andre.Jonsson, Texture looks good! I like the brushed metal look you did there using the specular map? Maybe add some smaller details like bolts, that also gives some sense of scale to your panels. @Cheathem, HP Panels coming a long nicely :) . Only minor crit I…
So seriously, this is some high quality stuff, i have ran through the levels like a madman lifting all the physics objects and looking EVERYWHERE for a greentooth logo. This however prooved to be my undoing. I was so busy looking for greentooths that i think i broke the game, the sequence im referring to is the one where…
The most recent skin in separate post, since I think it deserves it as it features my first ever attempt at rendering anything and I am quite happy with the results (ok, I know these are noobish, but I am a noob at that, so everything is fine :P). 3. R8 Revolver Project Hydra: This skin has been inspired mostly by the…
Cool! I agree, the third screen looks totally rad; the first two are totally unreadable. (The fifth image link is broken for me.) I couldn't even tell there was a character in the first two until I scrolled down and saw the other screens with the character. Even then it took a few seconds of searching to pick the character…
It's definitely wrong to steal other people's work. Real artists have a sense of pride that non-artists apparently don't have, so I doubt this kid is an artist at all if he's fine with stealing and passing it off as his own work. One thing artists could consider to protect our work is to weave or blend a sort of signature…
Here's a good example of a "good ol boy" mentality. Run a Google search for "global warming theory" and this is one of the top hits. This looks all very official. "NCPA" is an official sounding acronym. Their logo is pretty cool too - very official looking, but the "National Center for Policy Analysis" is not a government…
Sorry. MentalRay is XSI's default raytrace rendering application. It's fully integrated into the XSI software. I was simply referring to the MentalRay nodes, to differentiate them from the realtime nodes. They cannot be mixed together. But they can be connected separately to one material node at once, so you can Render, OR…
So this is a bit of a beginner question but I've recently dug into Quixel and I absolutely love how it works. However I was wondering if there was a way to apply the same texture to an object 4 times, and then spin the texture around independently. I have a square tile made out of wood and it'd be weird to have all 4 logs…
You're missing the cellar window/grate at the bottom left of the building. Most of the logs are unfinished, and still have their bark. Some of the larger logs even have stumps of large branches still attached. The columns supporting the canopies should have 2 smoothing groups - one for the bottom and top cylinders, and…