*digital hug*. That fixed it, I usually use the x-form to fix inverted polys but it slipped my mind that the poly's would invert after the converting, copying, obj'ing, etc. Thanks a bunch.
Hmm, maybe I can throw something in.....from Mr. Perlin. [ame=" https://www.youtube.com/watch?v=6cNF4b-g8CA"]Autonomous Digital Actors: 1 of 3 (www.actormachine.com) - YouTube[/ame]
I don't know, it's a super niche hardware product - the Microscribe "pen-on-an-arm" digitizer runs around $7,000 - $10,000. I don't think it will be that crazy but I could see $200 - $500.
...nope! Whether traditional, digital, hybrid or whatever...an individual's age in most creative fields especially visual arts isn't called into question. From my experience it's the level of attained proficiency that counts.
Another thread on the same topic. I'd take a printed portfolio with me, far easier to show than a digital version. EDIT: One more thread that also touched on this issue, among others...
Kitteh Heheh...4k is a ridiculously huge maps, but I just treat it like RAW format in a digital camera, so it can have wider range of editing and downgrade size with no problem. _Revel
Anybody know what to do with the card that you get in the limited edition soul calibur4? Theres a code digit on the card. Are you able to unlock a special character with this? And where do you enter it at?
Film doesn't have a "resolution," it's analog. Imax film is bigger, so it holds more detail, and it survives the transition to digital better. The short answer is that Imax is more HD than 70mm or whatever.
I could't resist and started to set up my lookdev scene for my character ^^ I used the digital human eye shader as base for my own version to hand ebigger eyes.
He looks spot-on - the cloth in particular is amazing. Now, maybe I've got weird digits, but it looks like his fingers could be slightly longer, in comparison to the thumb. Looking forward to the beard :)