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Re: Bio cannon (wip)
Reply by
oreoorbitz
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Sep 2017
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3D Art Showcase & Critiques
Making some more progress, branching off from the concept and adding elements I find interesting.
Re: Subdivision modelling
Reply by
urgaffel
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Jan 2013
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3D Art Showcase & Critiques
You would usually do the piping as a separate mesh element, using a spline for example. Then bake it out.
Re: Trying to model realistic environments
Reply by
samnwck
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Oct 2014
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3D Art Showcase & Critiques
The first one is definitely neat and I think it has more visually interesting design elements in the foreground.
4 results
Re: My Guardians of Atlas work
Reply by
JamesMeader
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Sep 2016
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3D Art Showcase & Critiques
Lovely work, really caught my eye. Well executed textures, especially all the scifi elements.
Re: (3DS MAX) Smoothing group error
Reply by
Mirbobo
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Mar 2017
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Technical Talk
IIRC copying the model into a new object in element mode keeps your smoothing groups and fixes the shading.
2 results
Re: [Riot Art Contest 2017] Nami- Voodoo skin - FINAL
Reply by
RockaFella
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Nov 2017
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Illustration
Added some more voodoo elements, planning to work on her coral outfit and poses today *exciting*
Re: Zbrush weirdness - disappearing menu
Reply by
remotecrab131
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Mar 2015
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Technical Talk
I agree.. Every time the number of custom UI elements gets big, it tends to go missing.
Re: World of Warcraft Paladin Fanart
Reply by
Delira
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Dec 2013
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3D Art Showcase & Critiques
More progress. I decided to just add up all the elements for now and then start cleaning and fixing.
Re: Thread of Awesomeness, Hilariousness, Off-topic, Youtube
Reply by
Joopson
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Apr 2012
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General Discussion
Polycount in 3D! In Firefox, right click, inspect element, and on the toolbar that comes up, click 3D. It's fun.
5 results
Re: a little bugger
Reply by
aesir
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Dec 2005
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3D Art Showcase & Critiques
cool little dude. I like it A suggestion would be to add some un-symmetric elements to the model
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