Nice update, I like your reflective sheen you've given the floor. I can see this going in a more mid-tech but could still be a gritty high tech area. I think my only suggestion would be to try to do something of interest to your walls and ceilings, they are pretty stark flat right now and I know Epic doesn't want to go…
In my experience, you get what you pay for. I've been burned too often by AMD and ATI to really give them much consideration, now that they've teamed up I hear its gotten a little better but you should stay in "their family" and not mix and match Nvidia with AMD. I hear ATI driver support hasn't gotten much better since…
make entertainment government subsidized, and raise taxes? :P i wonder if the 30% buy, 70% pirate figure is the norm. in that puzzle tap game there was 70% freeloaders on the scoreboards, and in minecraft there's also 70% freeloaders. if this figure holds true for the general population, that 70% of the population are…
OK so here a version with the eye reflections and refractions actually turned on this time :P Thanks again for the feeback guys. I think his eyes are quite deceptive. I've only recently pulled them back and you'd be surprised just how set in they are. I think the focal length and angle doesn't really help. Although his…
Hey Gnoop these vids cover a lot of the techniques to make a procedural track tool in Houdini, including strategies for procedural UV's. https://cmivfx.com/store/213-houdini-procedural-road-creation https://cmivfx.com/store/219-houdini-procedural-road-creation-2…
Second Son is supposed to be around 120k for the main character http://www.gameranx.com/updates/id/21382/article/infamous-second-son-used-120-000-polygons-per-character/
I just learned about Nodal on Google+ It looks pretty cool, sort of like Kismet for midi. [ame] http://www.youtube.com/watch?v=UBUabb325D4[/ame] [ame]http://www.youtube.com/watch?v=XPPh3QVZsWw[/ame] [ame] http://www.youtube.com/watch?v=VbFwJB-YF_k[/ame] While looking into this type of generative music software I also ran…