I think the single largest issue I've had with Modo is community support. It's fairly easy for a dumb issue to crop up, like accidentally pressing some hotkey and breaking the viewport (I recently managed to accidentally activate Falloff, preventing me from being able to transform anything, and it took a few hours to…
Hello everyone! N-hance Studio (https://www.nhance.studio/ ) is a gamedev team creating stylized 3D art for games. From our studio, we launched N-hance School, where we teach game art to students worldwide. We’re looking for an experienced 3D Artist who works in Blender and can record video tutorials for our school.…
Really great post Kevin, very inspiring. It's reading posts like that, that instil confidence in me in my abilities as an aspiring 3D artist. As a student I see a lot of my fellow students following tutorial after tutorial, following them exactly as they say and then say 'hey look, I made this!' and don't bother with…
Thanks guys! Iciban: The shader does look confusing all at once..but when you build it up from scratch its a lot easier to separate everything and understand whats going on. I didn't use a tutorial for the ice..but I did have to look up how to do a couple of things (MatCap, Tesselation/Displacement, Sub Surface…
Modeling methods and techniques are largely the same no matter what program you are using. The only thing that changes are what the tools are called and where the buttons for them are. Even tutorials from a different program than the one you are using can teach you tips and tricks that universally apply. One of my…
Thank you for the advice; I have tried many tutorials, and more than once too, but I should probably to it more systematically like you're suggesting. I really appreciate the tip. Okay, so I've ruled out tutorial #3 as well. That leaves tutorial #1 and the Veoh one that Psyk0 linked. The only thing about the Veoh one is…
This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This…
This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This…
I'm no Unreal guru, but I'd suggest checking the main tutorials. https://dev.epicgames.com/community/unreal-engine/learning?industries=visualization&query=lighting interior
I'm a bit late here, but I know of at least three tools that can achieve what you're seeking (because I need them for the same purpose as yourself): Mari has a slope angle-based texturing capability--I've seen it used on a Digital Tutors tutorial once. L3DT lets you do angle-based texturing procedurally (though, you…