That screenshot doesn't help at all...the settings are under the green "..." button. Here's some example settings.. http://www.donaldphan.com/tutorials/xnormal/xnormal_occ.html
You should check out some scans . even if the proportions are stylized the anatomy is the same . For example that's not how the butt works . Good luck !
Here's a better example: Also added colored specular (separate texture) to this version. Again, the blendmap uses UV chan 3. Terrain_Blend2_Colorspec_noalpha.fx
"What's the best" -- questions.. are in general un-answerable.. because there is no context.. Here for example... environment for a game, for a stylistic or realistic, background (like in a martial arts fighting game) or in-game place to go.. first person shooter or RPG, multi-player or campaign.. also basic environment or…
Yo, I’m a programmer and currently working on an algorithm for computer vision. In essence I want to recognize patterns in the color values of an image by checking if the RGB values increase or decrease in certain areas. When you want to make your images brighter or darker, are the red, green and blue values similar to…
I've heard before that "twitter is where nuance goes to die" and though I've definitely seen some productive conversations on twitter I think that it's generally true. Social media discourse has really grown into favoring extremes, like if you go on your social media page to talk about latest Marvel movie for example, you…