@North - Alright, thank you for being to the point. I understand, I'll try to narrow it down. But why must I lose deviantART? I was actually getting more feedback from there than I was from polycount, or do you mean to loose the link on the website? :0 @Aga22 -:) Thanks for your insight, I'm actually in the middle of…
Those models are by this person https://www.artstation.com/artwork/kit-bash They look to me like subdivision surface models. We have a lot of good resources for learning subd techniques on our wiki. http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling Some people prefer using Zbrush only to create hard surface…
billredd, thanks for taking the time to help me out. The stove pipe, windows and patio did look odd, so I fixed those and it seems to help. For sake of time on this non-showcase project, keeping the model simple will allow for better exploration. So I am going to leave out a lot of details for this first run. With that in…
As CV for the USC Games' program in general, here are previous games that the program has finished and "shipped" in previous years, and/or currently developing. This is the quality of games we've been able to create in less than a year each. Some examples of Final Games in year's past: Blink - a Stealth Action game…
I'm not sure why you have graphite addiction bigger than both your name and email address combined? Not really a fan of the blogger setup with all the extra stuff on top and on bottom but if you can't afford hosting yet it's not too distracting. Clicking on the work and having one large image load slowly on the left with…
Seriously people,get real! You are acting all revolted on respect to an issue that has nothing to do with you. It's not your work being extracted,ripped or whatever so why act all "superhero of justice"? Does it make you feel more important? Or "cleaner" maybe, cause we all got our little sins. You are just losing precious…
Hey guys, thanks to you all for the looooooveeeeee <3 I agree I could add some vegetation to it, didn't actually realize that I could actually make a low resolution version to showcase my low resolution model but that's really not a bad idea, might do it for sure! By the way I didn't know it was called a diorama, good to…
@MarcoAntonio I assumed the model viewer would be the best way for someone to see that model as a whole. Is this not a commonly accepted way to showcase your model? As far as design, everything that you've said makes sense, and to be honest, I didn't exactly consider the actual functionality of the shield when designing…
Site looks good, I think you need to work on content. I think the few pieces you have really don't showcase marketable skill all that well. This could easily all fit on one 1024 sheet and still achieve the same textel density. http://www.evanburrill.com/robot.html This doesn't even looked finished. There's a normal map on…
Just say that you did this on your resume. Nowadays, some low-poly art on the iPhone/Android, can look pretty detailed. I can only think of Infinity Blade and some Gameloft games, as an example. Those shaders are fairly simple. I'm sure you can model or make something else that'll showcase your work. I felt or feel the…